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01/20/07

Scenarios and Historical battles:

 

Lion of Chaeronea by permission from:
http://www.richmond.edu/academics/a&s/classics/photos/photodb/lg_1_28.jpg

Chaeronea the decisive battle

Repulsed at Perinthus and Byzantium, Philip launched punitive raids against the Thracians, Skythians, and other Balkan tribes. He gathered his strength and prepared for a campaign against Greece itself as the Athenians and their allies were the only force stopping his ambitions in the Balkans and the Chersonese. He needed these areas to  secure as a "bridgehead" against Persia who he also planned to invade as head of a Hellenic "Crusade" to punish the Persian empire. 

By 339 B.C. he gained an excuse to intervene in Greece when he was yet again asked for help dealing with problems with another "Sacred War" over Delphi. Philip surprised the Greeks instead and  immediately rushed and took the gates at Thermopylae. Athens was unprepared for this aggression, but Demosthenes and the "War Party"  organized an hasty alliance with their old enemy Thebes. The Spartans refused to join in, and Philip wasn't forced to face the combined might of all Greece. Both sides dug in for the winter, although the Athenians were exasperated by Philip's continuing policy of launching raids and actions during this normally "mutually agreed" time out from warfare..at least amongst the Greeks!
In the Spring of 338 B.C. the armies gathered at Chaeronea in Boeotia. Philip had mustered a very large force of Hypaspists, Phalangites, Cavalry and mercenaries. The Greeks mustered an equal force of Hoplites and mercenaries, but woefully few cavalry (as usual in Greek armies), and were commanded by the Athenian General Chares. The Chares deployed his army across a plain with his left flank covered by the Acropolis of Chaeronea and the right flank rested on marshy ground along the banks of the river Cephissus. His deployment was calculated to create a solid Hoplite shield wall  which would negate the Macedonian cavalry advantage. The Theban allies were on his right flank, and the Theban Sacred band of 300 anchored their wing near the river.  Athenians, Euboeans, and Corinthian forces held the left wing, but the Athenian Hoplites were mostly "green" troops.  Megarans, Mercenaries, and Hoplites from Leucas and Corcyra held the center. The Greek alliance was able to raise a force of light troops also.  It is unclear if they had any cavalry...but if they did these may have been deployed behind the phalanx and are not mentioned as intervening in the battle.

Philip mustered the whole might of Macedon's strength in infantry for this battle. Up to 24,000 Phalangites held the center while Philip and his 3000 Hypaspists Guards formed the right wing. The left flank was held by light cavalry. His son, eighteen year old Alexander, commanded the Companions which were held back behind the battle line in reserve, or hidden in some light woods. Philip's light infantry guarded the flanks and engaged their Greek equivalents.

Armies:
Chaeronea was a large battle and as such is best played as a "club" game with multiple players per side..5-6000 points is possible...and a 12 x 6 foot table works well. However, players may attempt a normal sized WAB game with 2-3000 points also using the guidelines below.

The Macedonians must have Philip as their General, (Prince Alexander must be included if using my alternate list). Otherwise you may take Alexander as the  Army battle Standard, one Wing Commander may also be included if using my alternate list). The army list is modified as follows:
A maximum of 3 cavalry regiments may be taken, at least one regiment must be the Royal Squadron with Alexander at its' head. At least 50% of the army must be Hypaspists and Phalangites. Phalangites may not be heavy armored. No Hoplites or Mercenary Hoplites may be taken. No war machines are allowed.

Special rules: 
Up to two Veteran Phalanx may designated as Hypaspists.

The Greek Alliance must split their army into three wings of equal points, after deducting up to 20% for Lt. Infantry, Skirmishers, 0-1 Greek cavalry, and 0-1 Theban Cavalry unit (maximum size for any cavalry unit is ten models). All the cavalry enters the table on turn 1 from the center.

The wings are labeled:
Athenian,  Allied, Theban
The Athenian wing contains their  General, Stratocles, on foot with an Athenian Hoplite unit. He may be  armored in Light armor, all Hoplites must be light armored or no armor. The Athenian and Allied wing may be comprised of 32 figure Hoplite units instead of 24 at the player's discretion.
Each wing may be composed only of Hoplites. The Thebans must take one unit of Sacred Band Hoplites, this unit may not exceed twenty models. No Spartans are allowed (see  variant rules below).

Special Rules:
The Athenians were green troops but were highly motivated by the prescence of Demosthenes and outraged by Philip's transgressions, but when things went bad they skeedaddled.  Athenian Hoplites count as 'confident' and will FBIGO  when they fail their first panic or break test, after that however they count as 'edgy' and must take all panic and break tests on 3D6.  Athenian Hoplites  must always pursue enemies that flee or FBIGO from combat.

Scenery:
The left of the Greek Alliance rose up hill to the Acropolis of Chaeronea, their right flank rested on the marshy ground next to the  river. The following diagram details the set-up areas. The extra 9" on either side of the normal deployment zones  may only be used by skirmishing infantry.

Hills, Rocks and Marsh count as obstacles for all Hoplites and Phalanxes. Cavalry may not enter Hills or Marsh.  Skirmishing cavalry counts Hills, Rocks and Marsh as rough going and must pay double movement costs for such terrain, and may not double move.

Woods count as  very light, and do not affect movement for any troops..however they obstruct Line of Sight, and remove all formation/rank bonuses as normal.  The Acropolis counts as hard cover and is treated like any building. Rocks are hard cover. The Dry stream beds had little impact on the battle and are included for visual appeal. The marsh however does come into play and begins at mid table and angles 30 degrees toward the Greek side until it ends 12" in from the table edge.

Deployment:
Deployment is normal as per the pitched battle rules, however all the units belonging to one Greek wing must be deployed within 2" of  another unit of their own wing. The Macedonian Royal Squadron may deploy  in the wood,  or these Cavalry may be held off table and must enter anywhere on the edge on turn two...they may not charge the turn they are placed. All Light Infantry, skirmishers, and cavalry must be deployed after all Hypaspists/Phalanx's of both side's have been placed. Only Greek skirmishers may be deployed in the areas marked above.

Turns: 
The game lasts for 7 turns or one side is broken. After turn 7 roll at start of each turn... even the game continues, odd the game ends.

Who goes first:
The side that rolls highest on D6 takes the first move... the side that finishes deployment first gains a +1 to this Die roll.

Variants:
As an option Spartans may be substituted for Thebans, however no Sacred Band or Theban cavalry troops are allowed.  Some keen observers have noted recently that the sources for this battle are as unreliable as ever and most reconstructions are based only on "modern speculation"...therefore if the player wishes to recreate this view then change the following:
Alexander may fight on foot as an independent character.

Victory: 
Philip wins if the Greek army is broken. The Greeks win if the Macedonians are broken. Any other result is a draw.

Sample Army Lists: 

The following are some sample OOB for this battle set at (* points) for play on a 9' x 4' table.

Chaeronea Greek Coalition Ancient Greek Army
Athenian wing:
1 Stratocles (Polemarch) (Chares was inept, so he hardly counts!!)
Thrusting Spear; Light Armor; Large Shield; Polemarch (Must be attached to an Athenian Hoplite regiment, counts as the General for all Athenian wing troops) (Stratocles was killed as he impetuously charged the Macedonian right wing)

24 Athenian (Hoplites) 
Leader; Musician; Thrusting Spear; Light Armor; Large Shield; Phalanx
(Special scenario rules: Green troops)

24 Athenian (Hoplites) 
Leader; Musician; Thrusting Spear; Light Armor; Large Shield; Phalanx
(Special scenario rules: Green troops)

24 Athenian (Hoplites) 
Leader; Musician; Thrusting Spear; Light Armor; Large Shield; Phalanx
(Special scenario rules: Green troops)

24 Corinth/Euboea (Hoplites) 
Leader; Musician; Thrusting Spear; Light Armor; Large Shield; Phalanx

12 Peltasts 
Leader; Musician; Javelin; Shield; Light Troops; Skirmish

12 Skirmishers 
Sling; Skirmish

Allies wing:

1 Chares (Army General) 
Thrusting Spear; Light Armor; Large Shield; Army General
May ride a horse (free) movement increased to 8 may have Heavy armor, Thrusting Spear
(Chares was inept, but he counts as the General for Allies wing troops.. nonetheless. He ran away after the disaster and eventually joined the Persian cause)

24 Megarans (Hoplites) 
Leader; Musician; Thrusting Spear; Light Armor; Large Shield; Phalanx

24 Veteran Mercenaries (Hoplites) 
Leader; Musician; Thrusting Spear; Large Shield; Phalanx

24 Mercenaries (Hoplites) 
Leader; Musician; Thrusting Spear; Large Shield; Phalanx

24 Leucas/Corcyra (Hoplites) 
Leader; Musician; Thrusting Spear; Large Shield; Phalanx

12 Skirmishers 
Leader; Javelin; Shield; Skirmish

8 Thebes Heavy Cavalry 
Leader; Musician; thrusting spear; Light Armor

8 Greek Heavy Cavalry 
Leader; Musician; thrusting spears; Light Armor

8 Athenian Light Cavalry 
Leader; Musician; javelins

Theban wing:

1 Theagenes Theban Boeotarch (Polemarch)
Thrusting Spear; Heavy Armor; Large Shield; Polemarch (Counts as General of the Theban wing troops)
(Theagenes was killed, his daughter was spared during the sack of Thebes because of his heroic behavior remembered by Alexander)

24 Boeotians (Hoplites) 
Leader; Musician; Thrusting Spear; Large Shield; Phalanx

36 Thebans (Hoplites) 
Leader; Musician; Thrusting Spear; Light Armor; Large Shield; Theban Phalanx

20 Sacred Band (Hoplites) 
Leader; Musician; Thrusting Spear; Large Shield; Sacred Band; Elite Phalanx

12 Peltasts 
Leader; Musician; Javelin; Shield; Light Troops; Skirmish

12 Skirmishers 
Leader; Javelin; Shield; Skirmish

12 Skirmishers 
Shortbow; Skirmish

Total Army Cost: -

Chaeronea Macedonian  -  Early Macedonian Army

1 Philip (General) 
Pike; Light Armor; Shield; Army General (see Philip's special rules)

1 Antiochos (Taxiarch) 
Heavy Armor; Sub-General

1 Antipater (Army Battle Standard) 
Light Armor; Shield; Warhorse; Battle Standard

1 Prince Alexander  (Strategos)
Heavy Armor; Kontos; Warhorse; (Counts as Strategos, Sub-General)

20 Agema Hypaspists 
Leader; Standard; Musician; Pike; Light Armor; Shield; Elite Phalanx; Stubborn

20 Hypaspists  
Leader; Standard; Musician; Pike; Light Armor; Shield; Elite Phalanx; Stubborn

24 Regular Phalanx
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Phalanx

24 Regular Phalanx 
Leader; Standard; Musician; Pike; Light Armor; Shield; Veteran Phalanx

9 Companions (Royal Guard Cavalry) 
Leader; Standard; Musician; Kontos; Light Armor; Wedge Formation; Stubborn

9 Companions (Shock Cavalry) 
Leader; Standard; Musician; Kontos; Light Armor; Wedge Formation

8 Paeonians (Light Cavalry) 
Leader; Musician; Throwing Spear; Javelin; Light Troops; Skirmish

8 Thracians (Light Cavalry) 
Leader; Musician; Javelin; Light Troops; Skirmish

12 Odrysians (Mercenary Skirmishers) 
Leader; Javelin; Shield; Skirmish

12 Cretans (Mercenary Skirmishers) 
Bow; shield, Skirmish

12 Agrianians (Peltasts) 
Leader; Standard; Musician; Javelin; Shield; Light Troops; Skirmish

12 Javelinment (Mercenary Skirmishers) 
Leader; Javelin; Shield; Skirmish

12 Macedonian archers (Mercenary Skirmishers) 
Bow; shield, Skirmish

12 Thracians (Barbarian Allies) 
Leader; Javelin; Shield; Skirmish

Total Army Cost: -

The Battle's outcome: 
Philip advanced his battle line up to within shouting distance of the Greek Armies. His skirmishers pushed the Greek skirmishers into the the hills near Chaeronea, on his far left the Greek light troops were pushed back into the marshes. Alexander and the Royal Squadron were hidden in woods behind the phalanx out of view of the enemy. Philip advanced his line Obliquely to the right refusing his left wing from the Thebans. The Greeks stuck to their plan of keeping both flanks hinged on the rough ground an advanced slowly, keeping good order. Philip at the head of the Hypaspists rushed forward towards the Athenians and halted, when the Athenians came in range they charged. But the Hypaspists and Philip turned about face and fled back towards high ground. The Athenian Polemarch Stratocles urged on his  troops and the Athenian wing pursued pell mell after the Hypapsists.
The Greek Allies in the center attempted to cover the Athenian right flank and surged forward also. The Thebans refused to budge from the  river bank and a gap opened between them and their center.
Philip halted the "feigned flight" of the Hypaspists and they turned, locked shields and charged the disordered Athenians. With a crash of Pikes and Spears on shields the Athenians exhuberant advance was stopped cold and they were pushed down the slope.
The Macedonian phalanx engaged the Greek center and surged through the gap and began to engage the Allied open right flank. Other Macedonian phalanx regiments and light cavalry pinned the Thebans in place. Suddenly, out of the swirling dust Alexander's Companions charged through the gaping hole in the enemy line. The Theban Cavalry ran or were overthrown and Alexander wheeled his horsemen left towards the river bank.
The Macedonians were pressing the Athenians hard to the front and the Allies's right flank was being "rolled up" by more Macedonian phalanx's. Eventually the Greek Allies and the Athenians dissolved into rout.
The Theban battleline was now being "rolled up" from it's open left flank. Soon the all the Thebans gave way except for the Sacred Band who stood fast.  When the Sacred Band was engaged by the phalanx frontally, Alexander launched his cavalry at their rear, as other cavalry hit their flanks. The Thebans were annihilated, all but 46 were killed.  Alexander, in thick of the fight, was unhorsed and was thought killed until he was found by his father after the battle. The Macedonians called off their pursuit early, and allowed the routing masses of Greeks to escape through the Kerauna pass to their rear, otherwise the Greek army could have been annihilated. Even the great orator Demosthenes was unceremoniously captured, his tunic stuck to bushes, he begged for mercy.  Philip knew he needed these enemies as allies soon enough so he let most of them escape.

Philip had decisively defeated the Athenian coalition and became Hegemon of all Greece except Sparta. The Greeks  would never completely be free of the Macedonian yoke thereafter.
The 254 bodies of the Theban Sacred Band were buried in a mound where they fell, and Philip erected the large Lion Monument (below) to mark the spot where he gained control of Greece.

Philip was assassinated before he could launch the full Hellenic Crusade vs. Persia, it was left to his son Alexander to carry on his ambitions.

Historicon 2001 Macedonian Challenge



Read a Battle report written about this scenario!

Sources: Diodorus

Sources: HellasNet

Sources: Alexander's Role:  Plutarch

 

 

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